Every day, Google Play helps billions of people around the world discover engaging, helpful, and enriching experiences on their devices. Maintaining consistently high app quality across these experiences is our top priority, which is why we continuously invest in new tools, features, and programs to help developers deliver the best apps and games.
To that end, we’re sharing how developers with existing accounts can complete the new verification requirements including choosing their preferred deadline to complete account verification. Find out the why’s and hows in this blog post.
Are you constantly in awe of the animations your designer creates but have no idea how to implement them? Do maybe you want to keep your users engaged by adding delightful little treats in your app? Or are you like me and just want to learn how to be a wizard.
Rebecca shares few key principles that unlock a wide range of different animations, from basic to advanced in this video.
Signing in can be challenging — passwords are widely used, and often forgotten. They are reused, phished, and washed, making them less secure. Furthermore, there is a proliferation of ways to log in to apps; passwords, email links, OTP, ‘Sign in with…’, and users carry the burden of remembering what to use where. And for developers, this adds complexity — they need to support multiple sign-in methods, increasing integration and maintenance costs.
To address this, Android is rolling out Credential Manager, which brings support for passkeys, a new passwordless authentication, together with traditional sign-in methods, such as passwords and federated identity, in a unified interface.
Today we’re thrilled to announce that the Telecom jetpack library is now in alpha for developers who already have or are interested in creating voice and/or video calling applications. Our aim with this library is to simplify the developer integration process and improve VoIP calling across Android surfaces.
This release supports a variety of Telecom features including:
In this episode, Tor, and Romain chat with Aurimas Liutikas from the AndroidX team. Topics include performance tuning the AndroidX Gradle builds using configuration caching, local caching and remote caching, as well as tracking API compatibility using the Metalava tool.
Meet developers from a Salt Lake City-based music editing app, and successful game studios from Indonesia, Uruguay and Türkiye in the latest #WeArePlay article. Discover the inspiring founders behind them.